David Rokeby. Seen.
(System scans San Marco Plaza in Venice and extracts 'items of
interest')
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Jim Campbell. Interactive
Hallucination. (Installation determines video boundaries of
visitors
and fills them with flame)
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Scott Snibbe. Shadow
Bag. (Captures silouettes and allows interactions with
puppet versions of a person's shadow)
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Camille Utterback. Text
Rain. (Text falls and reacts to the video image of viewers)
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Simon Biggs. Stream.
(Flowing text and images of water influenced by visitor motion)
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Tatsuo Miyajima. Counter
Void. (Visitor movements affect real time countdown clock projections)
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Perry Hoberman.
Timetable. (Projected clocks, meters, speedometers change as
result of actions by multiple viewers)
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| Toshio Iwai Composition on
a Table. (Mixed reality installation in which physical objects interact
with projected elements) |
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| Masaki Fujihata. Beyond
Pages. (Physical items on a table and items in a virtual world
mutually influence each other.) |
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| Hiroshi Ishii et al.
Musical Bottles. (Bottles act as graspable containers and
controls for musical information - for example taking out the top
unleashes the music) |
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Marc Bohlen. Amy &
Klara. (Two artificial characters use AI to interpret internet
text and have arguments based on what they read)
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Lynn Hershman. DiNA.
(Online personality running for office uses artificial intelligence
to refine its ability to converse with people both in content and tone
of voice)
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| Antoine Schmitt. Avec
Determination. (Artificial creatures endowed
with physical and emotional characteristics are set loose in a
phyiscally constrained environment) |
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Topological Media Lab. Hubbub.
(System extracts words from speech utterances in urban spaces and
projects them)
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| Joan La Barbara. Messa di
Voce. (Audiovisual performance in which the speech, shouts and songs
produced by two abstract vocalists are augmented in real-time by
visualization software) |
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Jason Lewis.
TextOrgan. (Performance environment that converts spoken text
into graphic elements integrated with video of viewer)
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| F.A.B.R.I.CATORS. Last
Supper. (Interactive 3d virtual reality installation allows
viewer to explore the last supper scene from many viewpoints) |
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Fogscreen. Ballet
Demo. (System projects images onto fog space resulting in
perception of
3d space)
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Art+Com. Zerscher.
(An image changes based on reading of the viewer's gaze)
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| Mateusz Herczka. Life Support
System. (system reads electrical signals from orchids and uses ai
language analysis to determine their needs) |
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