Art 410 Conceptual Strategies
An introduction to art making focused
on ideas and conceptual strategies. An exploration of chance, mapping, indexing,
listing, icons, language, theory and technology. Introduction to computers
in art production. 410 and 412 are required for students with a CIA emphasis. No prerequisites
but familiarity with cultural theory issues an important asset.
Art 412 Computer Applications
Conceptual Design I
An introduction to artistic explorations of emerging media.
Instruction in use of the computers for artists covering graphics, sound,
interactive programming. Use of computers in cross media and non-media
specific applications. . 410 and 412 must be taken concurrently. No prerequisites.
Intermediate Courses (Art 511)
Students who are developing a CIA emphasis complete three 511 courses from a series of rotating topical courses that change from semester to semester. These courses reflect a body of knowledge and skills all of which combine studio projects, research, writing and presentations.
511 courses section numbers (eg. 511.2) vary each semester, depending upon the number of courses offered. These courses are open to students
outside the CIA emphasis although priority enrollment is given to those within the emphasis.
Art 511 courses - Current:
An exploration of the concepts and hands-on techniques
for creating art works that use older and contemporary telecommunications technology
including computer networks, social media, computer bulletin boards, modems, answering
machines, the telephone system, videotext, slow scan image transmission,
and satellites. Focus on World Wide Web. No prerequisites.
Interactive Media &
An introduction to multimedia programming, interactivity,
and narrative issues, digital sound, text, digital images, and study
of conceptual art models. Students will produce projects in interactive
media with a focus on interactivity, narratives, and contemporary cultural
issues. No prerequisites.
Exploration in Sound
This course will involve the exploration of sound within a creative process that focuses on experimentation, discovery and awareness.
Students will make use of found objects, found sounds and text, the human
voice, and selected hardware and software to explore the properties of
sound and create sound pieces, installations and performances. (sometimes listed as
Art & Theory In Technology) No prerequisites.
The course is a hands-on studio introduction to digital production and editing, as well as an exploration of the history and new emerging forms of the medium. Students explore videoworks from the beginnings of video in performance, installation and
experimental single channel pieces, to current emerging forms on the web and mobile devices. Productions focus on experiments in the short form and on narrative structure, non-linearity and narrative theory. No prerequisites.
Advanced Video class explores digital video in more advanced forms, such as including
large scale projections, site specific work, web and mobile platforms, interactivity
and installation. Introduction to digital video is a prerequisite.
Art & Biology
Whether the cycles of life act as an inspiration or are actually incorporated
into your art-making process, the study of biology can be a hotbed of novel
visions. In this course we will attempt to reinvent the concepts
and practices of biology in an artistic context. Possibilities may include: playing with
microbes and microscopes, studying embryonic development, visiting laboratories
and discussing recent advances in molecular biology. Living art projects
will be encouraged.
Trio of Experimental
Hands on, introductory course using a variety of experiments with technologies such as GPS, sensor, and
webcam. No prerequisites.
Physical computing, Electronics and
Hands on, introductory course in electronics, sensors and robotics through a focus of projects and applications
in the arts. No prerequisites.
Research in Emerging Technologies
This course aims to prepare artists to become innovators in the
development of emerging technologies. The past decades have shown
that scientific and technological research that seemed esoteric and outside
artistic or media realms can quickly become the core of new cultural trends
and industries (for example, the basic ideas of the World Wide Web were
considered wild, unrealizable ideas when first promulgated by Ted
Nelson). Artists who want to help shape future cultural development
and new media must become adept at understanding the worlds of research.
This approach is critical for those who want to stay ahead of the current
pace of change.
This course teaches students skills of monitoring scientific research
and emerging technologies. It presents several areas of research
that promise to be important in the future. It demonstrates the artistic
possibilities by studying the pioneering work of artists around the world
who work with concepts, tools, and information contexts not usually defined
as art. It explores cultural theory that relates to the development
technologies. It helps students to reconsider the interrelationships
of science, technology, media, and art.
Locative Media Studio
An introduction to location-based media and to the emerging and rapidly changing area of locative media. Students investigate the impact and changes that locative-based media is having upon culture and daily life through readings, presentations and studio based work. Tools involve mobile phones, gps devices. Software may include new mapping technologies and platforms eneabling location based media. Possible topics include changing use of public space, place based gaming, narratives, local histories, commericial applications and augmented reality.
Art 511 courses - Past:
A hands-on introduction to the use of computer controlled
interactive video technology for cinema and experimental visual arts applications
covering conceptualization, programming, production and presentation using
the Macintosh Director development system. No prerequisite
Digital Word and Image
A studio course in the tools of desktop publishing, digital
photography, conceptual arts, the exploration of information as aesthetic
material and a critical analysis of corporate advertising. No prerequisites.
A studio course exploring strategies introduced through
the conceptual art movement of the early 1970's. Conceptual Art can be
generally characterized as the renouncement of material production as visual
expressive forms in favor of conceptual, structural or linguistic forms.
Interactive Media &
A studio course will explore intermediate multimedia authoring
stressing conceptual and critical approaches. Some experience in Lingo
programming for Director recommended. No prerequisites
Art 610 Advanced Seminar
An advanced studio course in Conceptual
Information Arts in which students explore issues in culture
and technology through studio works. Emphasis on student research and completion of major projects.
Prerequisites: Art 410, 412 and at least one Art 511 course.
Art 612 Advanced Seminar (Internship)
An advanced studio course in Conceptual
Information Arts in which students can explore issues in art, culture
and technology. Focus on internship in real world settings. Prerequisites:
completion of 410, 412 and at least one 511 course.
Art 704 Graduate Seminar
Graduate seminar focused on support
of student art work and explorations of contemporary issues in art &
culture. Prerequisites: MFA graduate status in Art.
|- This page created by Stephen
Wilson, Professor Conceptual Information Arts Program, Art Department,
- More information
about the Conceptual Information Arts program is available at (http://userwww.sfsu.edu/~infoarts)