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Creativity
plays a
crucial role
in culture; creative activities provide personal, social, and
educational benefit;
and creative inventions (better recipes, not just more
cooking) are
increasingly recognized as key drivers of economic development. But
creativity
takes different forms at different times and in different places. This
report
argues that, at the beginning of the 21st century, information
technology (IT)
is forming a powerful alliance with creative practices in the arts and
design
to establish the exciting new domain of information technology and
creative
practices ITCP. There are major benefits to be gained from
encouraging,
supporting, and strategically investing in this domain
ITCP can constitute
an
important domain of research. It is inherently exploratory and
inherently
transdisciplinary. Concerned at its core with how people perceive,
experience,
and use information technology, ITCP has enormous potential for
sparking
reconceptualization and innovation in IT. In execution, it pushes on
the
boundaries of both IT and the arts and design. Computer science has
always been
stimulated by exposure to new points of view and new problems, which
are
ever-present in the arts and design. Because of the breadth of use to
which
artists and designers put different forms of IT, and because they
typically are
not steeped in conventional IT approaches, artists' and
designers' perspectives
on tools and applications may provide valuable insights into the needs
of other
kinds of IT users. The needs and wants of artists and designers can
suggest new
ways of designing and implementing IT. Engaging their perspectives is a
logical
extension of recent trends in cross-disciplinary computer science
research. |